3D Tudor

Explore a miniature Quidditch stadium in a Blender scene and an Unreal Engine project.
A furnished isometric room with telescope, packed textures, lighting and compositing.
A complete stylized kitchen scene with atlas textures, lighting and compositor setup.
Add circular or square minimaps with custom borders, player icons and camera controls.
Populate surfaces with stylized grass and flowers using editable density, height and variation.
Shape tropical palms with editable leaf counts, scale, placement and trunk controls.
Tileable cobblestone, soil, foliage, grass, gravel, lava, ore, sand, sandstone and stone wall.
Build tiled roof surfaces with editable rows, counts, offsets and material controls.
Draw ivy along curves, vary stem thickness and choose from four leaf presets.
Ten metal presets with editable wear, scratches, chips, rust and colour.
Ten stained-glass designs with 40 texture maps at 2048 × 2048.
Set up compositing passes and adjust colour, mist, gloss, lighting and backgrounds from a panel.
Colourful stylized sci-fi materials for Blender and Substance Painter workflows.
Stamp individual hieroglyphs, clusters and decorative patterns onto your models.
Ten wood materials plus an underwater barnacle shader, with editable grain and weathering.
Shape colourful water paths with animated flow, splash particles and foam controls.
Grow animated tentacles from a base mesh and adjust distribution, length, width and materials.
Assemble architectural walls with adjustable pillar scale, tile scale and placement.
Add snow coverage and winter effects with editable height and surface controls.
Create plank strips with adjustable counts, gaps, thickness and resolution.
Build brickwork with editable layers, gaps, offsets, thickness and seeds.
Add rain, drips, splash and water effects with editable procedural controls.
Shape stair runs with editable length, width, height and depth controls.
Create thatch with adjustable strand counts, length, resolution and variation.
Turn source shapes into plank surfaces with editable resolution and margins.
Create hanging vegetation with editable seeds, start count, resolution and density.
Create varied stone forms with editable seeds, scale ranges and generation resolution.
Build underwater coral arrangements with editable seeds, density, scale and edge spacing.
Shape stylized flames with adjustable height, radius, layers and speed controls.
Create cobbled paths and surfaces with editable stone size, scale, resolution and seeds.
Shape stonework along curves with editable bevel, subdivision and surface-noise controls.
Dress terrain with jungle foliage using editable seeds, scale and density controls.
Arrange stacked objects with count, spacing, scale and randomized variation controls.
Shape boat hulls with editable height, width, length and resolution controls.
Create magical bubbling surfaces with editable displacement, density and scale controls.
Build bridges along curves with adjustable width, height, rounding and rail details.
Shape stylized terrain with editable width, water level, bending and surface controls.
Create fences along paths with adjustable posts, rails, height and spacing.
Shape curtains with editable width, height, folds and fabric materials.
Create branching lightning effects with editable seeds, density, radius and bend controls.
Add bird flocks and flying insects with editable counts, scale and movement controls.
Create stylized desert scenes with editable terrain foliage, rocks and scattered plants.
Build conveyor layouts with editable belt width, supports, gears and movement.
Turn mesh surfaces into brickwork with adjustable scale, spacing and custom brick inputs.
Build oak-tree variations with seasonal foliage, branching and root controls.
Build leafy bushes and shaped hedges with adjustable seeds, scale and foliage.
Create chimney smoke, steam and stylized puffs with adjustable emission and motion.
Create sakura variations with branching, blossom coverage and trunk-shape controls.
Scatter grass, shrubs and rocks with adjustable density, scale and surface-angle controls.
Shape curved roofs with adjustable eaves, ornamental trim and editable materials.
Build medieval towns and fortresses with modular walls, towers, roofs, market pieces and street props.
Dress Egyptian-inspired markets and courtyards with 132 stylized props and modular details.
Assemble stylized temple architecture with a native Blender modular asset library.
Add ornate entrances to fantasy buildings with textured door props.
Build Egyptian-inspired towns and harbours with modular architecture, docks and decorative pieces.
Fill taverns, storerooms and market corners with varied fantasy barrels.
Dress halls and pathways with textured fantasy torch and brazier designs.
Dress fantasy buildings with twenty textured window designs.
Light fantasy paths and streets with decorative lamp and post designs.
Dress futuristic environments with twenty crate designs and Blender, FBX and Unreal files.
Build neon streets with 190 asset-marked objects, architectural pieces, signs and urban props.
Assemble ancient ruins with arches, pillars, stairs, platforms and glowing rune details.
Build haunted grounds with tombstones, fences, gates, trees, coffins and lighting props.
Mix ten tables with ten chairs and stools for taverns, feasting halls and medieval interiors.
Build cliffs and floating islands with 16 rock designs in grass-covered and bare variations.
Build forest camps with tents, trees, rocks, logs and camping props.
Furnish keeps and halls with 20 asset-marked objects, 2K textures and Blender, FBX, GLB and Unreal files.
Compose mountain backdrops with 60 asset-marked objects and Blender, FBX/textures and Unreal project downloads.
Equip fantasy scenes with ten textured shield designs and editable materials.
Dress banquet tables with food, cut variations, plates, bowls, jugs and cutlery.
Give taverns and shops their own identity with twenty blank wood-and-metal fantasy signs.
Dress rural scenes with 21 tools and props, including carts, baskets and plows, in Blender, FBX, GLB and Unreal formats.
Build weathered shelters with 57 modular assets, 2K textures and Blender, FBX, GLB and Unreal project files.
Dress gardens, streets and interiors with 21 lantern assets, emission maps, Blender, FBX, GLB and Unreal files.
Dress libraries and magical studies with textured, ornamented fantasy book props.
Add a collection of textured fantasy swords to armouries, character renders and game scenes.
Add ten billboard designs to futuristic streets and customize their advertising textures.
Build station interiors with 48 modular meshes, 14 decals, trim-sheet materials and Blender/Unreal files.
Build a stylized waterfront with 53 asset-marked objects, a bay example scene, Blender, FBX, GLB and Unreal files.
Assemble futuristic facilities with 118 asset-marked objects, 2K PBR maps, Blender, FBX, GLB and an Unreal project.
Build ornate manor houses with 58 asset-marked pieces, an example scene and custom Blender Cycles materials.
Build desert towns and markets with 143 asset-marked objects, Blender library and scene, FBX, GLB and an Unreal project.
Build layered city rooftops with 56 asset-marked objects, Blender, FBX, centered/preview GLB and Unreal files.
Build fortified outposts with 53 asset-marked objects: containers, watchtowers, sandbags, barriers and utility props.
Create window variations with editable grids, frames, ornaments, supports and shutters.
Mythic reliefs, laurel motifs and classical ornament with colour, height and mask maps.
Shape curve-driven tracks and matching trains with adjustable sleepers, spacing and animation.
Skulls, nautical emblems and sea-creature motifs for ships, taverns and treasure props.
Vents, panels and mechanical surface detail with colour, height and alpha maps.
Build layered backstreets with modular architecture, rooftop details and urban props.
Knotwork, mythic creatures and carved emblems with colour, height and mask maps.
Angular crests, hammer emblems and geometric ornament for fantasy props and architecture.
58 asset-library pieces, winter props and house assemblies for Blender and Unreal.
Flowing crests, botanical motifs and elegant trims with colour, height and mask maps.
50 ornamental designs with 2K colour, height and opacity maps, plus Blender examples.
Build crooked streets, graveyards and gothic villages with modular Blender, GLB and Unreal Engine assets.
Build stone corridors and dungeon rooms with modular architecture, matching props and a UE5.7 project.
19 coordinated shader setups for worn timber, stone, glowing windows, water and atmospheric fog.
Painted wood, ornamental surfaces, glowing windows and procedural water for cohesive stylized scenes.
A coordinated palette of worn wood, metal, masonry, glass and vertex-painted floors for period scenes.
17 Cycles materials for timber, stone, metal and glowing windows, with 21 packed 2K texture maps.
Fractures, chips and worn edges for Blender, Unreal, Substance Painter and ZBrush. Includes 50 designs and video guides.
Give souks and bazaars a cohesive surface palette: plaster, sandstone, wood, cloth, trims, atlases and weathering.
Wood damage and grain detail for Blender, Unreal, Substance Painter and ZBrush—with 50 designs and four video guides.
Build stylized metro platforms and ticket halls with modular architecture, signs, props and 2K PBR textures.
Build a cohesive stylized palette with 28 editable Cycles materials, packed textures and a visual material reference.
Build bales, loose piles, wagon loads and thatched roofs with editable Blender assets, scatter controls and PBR maps.
Shape curve-driven waterfalls, receiving water, foam, splash rings and mist with reusable Blender controls.
Shape and animate four wing designs in Blender, with an optional exporter, baked Unreal examples and FBX previews.
Shape terraced cliffs with 42 controls, layered surfaces, separate meadow plants, 2K maps and silent demonstrations.
Control dirt, glow and wear on individual panes. Includes five windows, a lantern and Blender workflow guides.
Create editable rope coils and curve-following ropes with 18 examples, nine material variations and three silent demos.
Shape surface-following ivy with 39 controls, two prepared patches, packed textures and procedural growth timing.
Build editable tiled roofs with custom tile sources, seven setups, three building examples and six silent demos.